Tradewinds of Montoia
About the DM
If you’re reading this page, you’re likely interested in learning a little more about me. For starters, I first discovered D&D in the year 2000 when it was on version 3.0. I started DMing intermittently towards the end of 2001.
In sometime around 2010, I set my stubbornness aside to give the 4e ruleset a go. I was somewhat surprised how the difference in rulesets can make a different feeling game, but in its core, it’s still the same. I like to think of it as 4e being a more tactical game while 3.5 is more freelance.
As you may have guessed by now, most of my DMing experiences stems from the 3.0/3.5/Pathfinder ruleset. As such, my DMing style is more set towards that of an explorer/storyteller. This means that usually I make a large world, give players the general background information of the era and world, and set them free to let them do whatever their hearts desire. While this approach works great for me for my longstanding face-to-face group, it doesn’t work as well with Maptool without proper planning in advance. There will be times where I will have to take control more than I would like in order to keep the main storyline in focus. For this, I apologize in advance.
It is my sincerest wish that all parties involved has this game stick with them for the rest of their lives. Anything short in my book would be an utter failure on my part. Be sure to check out the other pages in the wiki (if you haven’t already) and happy gaming!